MFC/OpenGL Tutorial.
Created by the Programming Ace.
www.UltimateGameProgramming.com


Description:

   The purpose of this tutorial is to place an OpenGL window in an MFC application.
   This can be useful when creating editors that require a graphical area.
   In order to understand this tutorial it is recommended that you know a little
   bit of MFC and OpenGL.  If not then you can download some tutorials on both
   of them first before moving on.


Controls:

   none


Copyright September 2003
All Rights Reserved!
Allen Sherrod
ProgrammingAce@UltimateGameProgramming.com
www.UltimateGameProgramming.com