يتحدث الكتاب عن المواضيع التالية:
Terrain geomorphing Cloth animation using vertex texturing Rendering polygonal objects as thick volumes Hemisphere lighting Rendering volumes using ray tracing Water simulations Precomputed radiance transfer Simulating iridescence and translucency Fog effects Simulating real-time depth of field Implementing soft shadows Using effects buffers
رابط التحميل:
http://evodesign.net/ebook/[Wordware].ShaderX2-Shader.Programming.Tips.And.Tricks.With.DirectX9.zip